Monday, October 31, 2016

The Danger of Stuff Pt. 2 - Losing My Way




Yeah...so...

I have become too wrapped up in stuff. I've been making maps, tiles, and painting figures. I've been collecting, even after I swore I wouldn't fall into that trap. Worst of all, I had brainwashed myself into thinking that maps and minis were just the way you played RPGs.

What I haven't been doing is gaming. I'm so caught up in prepping for eventualities when I start running games that I haven't been running games. Honestly I was so glad to have my artistic drive back that I was willing to drown myself in it.

And I was deluding myself into thinking that I could make a supplemental income with my maps on DrivethruRPG. I'm not knocking DrivethruRPG, I love their services, but when my Forest Tiles were going for $.50 they received maybe a purchase a month. Since they went "pay what you want" they have been downloaded over 50 times this month with only a couple of people tossing me some coin. I'm flattered that people like my stuff, but it is obvious that this is not a source of revenue I should depend on.

So I had to do some soul searching this weekend.

I remembered playing WEG's D6 Star Wars back in college. I had no minis, no maps, and there were epic adventures to be had. My players weren't thinking tactically about body positions, they were think tactically about supporting each other and completing the mission.

That said, I still get players that prefer minis and maps. And if I can't get them to switch over, I will have to adapt. But what I need to stop doing is making maps in a vacuum, and painting minis that I may never use.

What I should focus on is creating some One Sheet adventures, and any extras that I make (such as NPC cards, map designs, figure flats) should go towards that specifically.

So...time to prep things I will actually use, and get back to sharing stuff for free because I can.

Sunday, October 16, 2016

RPG Loot Crates - A Cool Idea I Will Never Buy

Who loves presents? Who doesn't?

That is essentially what a loot crate, dungeon crate, rpg crate, any of the new crates or blocks that are rocking the current geek fad are. It's a monthly subscription to a monthly Christmas, and like all Christmases, the gifts may not be quite what you desired.

I admit, I want in. I want to get some blind rpg stuff delivered to me so I can geek out with my new toys. However I just can't bring myself to make the investment. And Here's Why:


  • It's all D&D. Well that's a blanket statement, but more or less true. And if I were running a company that targeted RPG players, I would also set my sights on the 300lb Gorilla that is D&D as well. The problem is that I game everywhere on the mythical timeline, and fantasy isn't my favorite. Some crate makers have admitted they do other settings, but very rarely. Therefore I have no reason to buy a year subscription.
  • Wrong game systems. As mentioned above, they target D&D heavily, but I use Savage Worlds as my go to. And there are hundreds of other systems that people enjoy that are being ignored. Even the modules and magazines that accompany these crates are for specific systems (such as some edition of D&D).
  • Vynil figures. Some people love them, I don't. I am very picky about why I collect, mainly because my ex-wife was a hoarder. If it's on my shelf, it better do more than look pretty. 
  • How many dice do you need? This gets included a lot because every gamer needs at least one set of dice, right? But I am afraid that this cheap, useful go to item is going to be in every crate and I purged myself of the great die bucket long ago. 
That said, I believe there are some good ideas that can be made better here.

  • Truly personalized crates. Have you ever thought of making one yourself to give to a special gamer in your life? Suddenly this can be an awesome birthday/Christmas/ anniversary gift and you can tailor it to the person's preferred gaming. What is more, you know you are getting what the crate is worth and - no buttons, no ads, and no stupid frakking inflatable crowns!
  • I am considering a digital loot idea. Imagine a bundled download for purchase from Drivethrurpg that includes a map, paper figures, a one sheet adventure, and a map. I have no idea how I would pull that all off monthly but it would be catered to Savage Worlds, no subscription, and significantly cheaper since I am just creating virtual assets.
Anyway that's my brain hemmorage for today. I am currently awaiting approval for my Cavern Tiles to go live on Drivethrurpg. They can connect to the "Pay what you want" Sewer Tiles I have already uploaded and will cost $1.99. That's a 50 tile set, btw.




Friday, October 7, 2016

Sewer Tiles In Action.

Edit: There is some weirdness going on with my pic attachments. This is the second time I have uploaded them as they keep breaking.

Also Edit: The tiles are fixed, as well as some new ones added. Located here on Drivethrurpg "Pay What You Want".

I printed mine up and glued them to chip board. It's sturdy and they come in 6x6 packs, which is nice. The one down side is that they do add weight as the stack gets thicker.



Although I did notice another mistake. I will have to correct that later as my weekend seems booked.